Having previously specialised in Graphic Design, I wanted to bring my knowledge of design into the immersive industry and explore new ways of designing, viewing and understanding content. With no prior experience of immersive technologies, yet driven to join a new and exciting industry, I pushed myself in my master’s degree and graduated with a distinction. My project, LET’S TALK, was highly commended for a strong, producerly understanding of the needs of the project, whilst also demonstrating an impressive level of organisation and resourcefulness.
I enjoy working across a variety of mediums, including (but not limited to) VR/AR/XR and focus on inclusive and accessible approaches for immersive storytelling that considers a range of human bodies, experiences and contexts. I try to push the boundaries of how I can immerse users in an experience, whilst eliminating common XR accessibility issues - having previously experimented with room-scale projection mapping installations.
Achievements & Experience
MA Virtual Reality, Distinction, UWE Bristol, 2020
1st in final major project for MA: LET'S TALK (2020)
Showcasing project LET'S TALK at I-Docs Symposium 2020 (postponed date)
Commissioned to create lead image for UWE's 'MA Virtual and Extended Realities' course (2020)
BA(Hons) Graphic Design, 2.1, UWE Bristol, 2018