Jule Tyszkiewicz

Serwus!

I'm Jule, an aspiring pre-production artist specialising in storyboarding, concept art and illustration. My passion revolves around visual storytelling, often interwinding with mythical tales, mysterious creatures and uncanny adventures I chase on the trails whilst not creating behind the desk.

This year I have worked on a few original projects of mine consisting primarily of fully developed animatics, honing my skills in direction and storytelling. Yet despite my sheer adoration for the productions' developmental stage, throughout my time at UWE, I have also worked as an animator on a few uni productions, all the while taking independent commissions in the character of a freelancing designer and illustrator.

As a highly motivated young practitioner, I am always open and ready to step out of my comfort zone and broaden my horizons when faced with a prospect of a new, exciting project!

salviexart@gmail.com www.salviex.space

The Mouse in a Scone (2023)

A 2D short film animatic based on an original rhyme of mine about an inquisitive mouse traversing the shelves of a bakery in search of a new home.

The DressCode (2023)

A 2D light-hearted infomercial animatic on the three-layer hike-clothing rule based on the Norwegian Mountain Code.

Deadline Mode (2023)

A non-commercial 2D animatic rendition of a TikTok reel by Digitallybaffled on the bane of procrastinative student life.

Design Explorations

A selection of character design explorations from past projects including 'Biscuit' (2022), 'The Mouse in a Scone' (2023) and 'Deadline Mode' (2023)

The Mushlings

Part of an independent side project, an exploratory illustration personalizing mushrooms

Animation Showreel

Selection o animations from uni projects featuring projects such as 'Offerlamm' (2022, Tova Persson) and 'Bilet' (2023, Sophia Bates)