'The 'Living' Room'
Enter and explore the hidden creatures within this interactive installation. They tell their stories through sound, writing, video, light, design, and sculpture.
The art world is an industry that is either not taken seriously at all or taken far too seriously. I explored my own happy medium. Enter my little world and take what you want from it, even if that is nothing at all. ‘The “Living” Room’ is a depiction of a reality taken over by my creatures, and as you step into the space, you step into the fringe between our world and theirs. The creatures that live here don’t originate from this space, but it is a junction between their worlds - and it looks uncannily like a human living room. My creatures each have a story to tell if you want to listen. Enjoy!
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Enter and explore the hidden creatures within this interactive installation. They tell their stories through sound, writing, video, light, design, and sculpture.
A sneak peak into 6 individual worlds where my creatures live. A 44 second video in a Flipbook style animation. Meet Scary Features, Snaylren, Mineral Mouse, Elephant Sealhorse, Saltus, Old Moon and Sootheray.
The mobile works as a light installation. Refracting light through each of the colourful resin creatures casting moving shadows across the walls.
The seat based on the character Saltus. An interactive piece inviting those into the installation work to take a seat and wrap themselves in its arms.
The interactive and playable 'Top Trump' cards, based on each of my designed creatures. Each character has a different story to tell.
Close up of table presenting: 'Creature Cartoons', 'Living Fake Plant', 'Living Lamp', 'Creature Ceramics', 'Creature Cards', 'Creatures' Diary', and more. A crowded maximalist table setting ready to be explored.