Reece Roberts

I'm am a graduate student from UWE, who wishes to become a video game developer whilst specialising in A.I and key gameplay elements.

From a young age I've always been curious and inspired to create alsorts of things, drawings, board games, YouTube videos and many more, whilst keeping an open-mind and growing from experience and learning new things, which has greatly helped me to become who I am today.

I always try to keep a positive and determined mindset when working on a project solo or as a team whilst maintaining good communication, as I have found it to be the key to success.

I have a plenty of experience working as an Object Oriented Programmer such as the Unity game engine as well as C#, and some C++, but I am always willing to learn more and improve myself, such as with understanding E.C.S, and developing games around it.

Reece Roberts

reece.roberts288@gmail.com https://sweetiegamedev.github.io/CV/

Aerial demolition - Demo

Inspired by Just Cause 3, Aerial demolition puts you in charge of flying an aircraft into a demolition area ready for destruction with overpowered weaponry. Your objective, destroy as much as you can to get the highest score possible. https://reece-roberts.itch.io/aerial-demolition

Pocket Counsellor

This project was made over a year as a part of a dissertation project from 2022 to 2023, to investigate the various complex links between mental health and video games. In the process an app was created. https://reece-roberts.itch.io/pocket-counsellor