His key skills in the CG pipeline are modelling, environment layout and lighting. Primarily uses Maya and photoshop to create his scenes. He is a strong believer in "lighting means memory" and strives to make each of his pieces memorable with emotional visual storytelling and engaging composition. Bree aims to become a director of photography for feature films later in his career. His favourite genres to work in are fantasy and horror.
He has taken on a number of projects during his time as UWE, alongside student film collaborations he has worked on a anti knife crime campaign in
association with the Avon and Somerset Police. Currently he is working with a small team to develop an interactive horror video game in Stornaway.io.